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Mobile devices applied to Computer Science subjects to consume institutional functionalities through a personal learning environment

Autor
Conde , M.; García-Peñalvo, F.J.; Alier, M.; Casany, M.J.; Piguillem, J.
Tipus d'activitat
Article en revista
Revista
International journal of engineering education
Data de publicació
2013-05-01
Volum
29
Número
3
Pàgina inicial
610
Pàgina final
619
Repositori
http://hdl.handle.net/2117/20317 Obrir en finestra nova
Resum
The application of Information and Communication Technologies to learning and teaching processes has caused several effects, such as the emergence of new educational software systems or the use of different technologies to carry out educational activities. One of the most popular trends on this sense is the use of mobile devices to learn, in which is known as mLearning. It facilitates the participation and the interaction of students anywhere and anytime through such kind of devices. However mLe...
Citació
Conde , M. [et al.]. Mobile devices applied to Computer Science subjects to consume institutional functionalities through a personal learning environment. "International journal of engineering education", 01 Maig 2013, vol. 29, núm. 3, p. 610-619.
Paraules clau
Computer science, Interoperability, Mobile devices, Personal learning environments, Validation, mLearning
Grup de recerca
SUSHITOS - Grup de recerca en serveis per a tecnologies d'informació socials, ubiqües i humanístiques, i per a software lliure

Participants