Graphic summary
  • Show / hide key
  • Information


Scientific and technological production
  •  

1 to 31 of 31 results
  • Augmented and Geo-located information in architectural education framework

     Redondo Dominguez, Ernest; Puig Costa, Janina; Fonseca Escudero, David; Villagrasa, Sergi; Navarro, Isidro
    Lecture notes in computer science
    Vol. 8526, p. 15-26
    DOI: 10.1007/978-3-319-07464-1
    Date of publication: 2014
    Journal article

    Read the abstract Read the abstract View View Open in new window  Share Reference managers Reference managers Open in new window

    This work aims to design an academic experience involving the implementation of an augmented reality tool in architecture education practices to improve the motivation and final marks of the student. We worked under different platforms for mobile devices to create virtual information channels through a database associated with 3D virtual models and any other type of media content, which are geo-located in their real position. The basis of our proposal is the spatial skills improvement that students can achieve using their innate affinity with user-friendly digital media such as smartphones or tablets, which allow them to visualize educational exercises in real geo-located environments and to share and evaluate students¿ own-generated proposals on site. The proposed method aims to improve the access to multimedia content on mobile devices, allowing access to be adapted to all types of users and contents. The students were divided into various groups, control and experimental, in respect of the function of the devices and activities to perform. The goal they were given was to display 3D architectural geo-referenced content using SketchUp and ArMedia for iOS and a custom platform or Android environment.

    This work aims to design an academic experience involving the implementation of an augmented reality tool in architecture education practices to improve the motivation and final marks of the student. We worked under different platforms for mobile devices to create virtual information channels through a database associated with 3D virtual models and any other type of media content, which are geo-located in their real position. The basis of our proposal is the spatial skills improvement that students can achieve using their innate affinity with user-friendly digital media such as smartphones or tablets, which allow them to visualize educational exercises in real geo-located environments and to share and evaluate students’ own-generated proposals on site. The proposed method aims to improve the access to multimedia content on mobile devices, allowing access to be adapted to all types of users and contents. The students were divided into various groups, control and experimental, in respect of the function of the devices and activities to perform. The goal they were given was to display 3D architectural geo-referenced content using SketchUp and ArMedia for iOS and a custom platform or Android environment.

  • Augmented and geo-located information in architectural education framework  Open access

     Puig Costa, Janina; Redondo Dominguez, Ernest; Fonseca, David; Villagrasa, Sergi; Navarro Delgado, Isidro
    International Conference on Human-Computer Interaction
    p. 15-26
    Presentation's date: 2014-06-22
    Presentation of work at congresses

    Read the abstract Read the abstract Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

    This work is focused to design an academic experience involving the implementation of augmented reality tool in architecture education practices to improve the motivation and final marks of the student. We worked under differ-ent platforms for mobile devices to create virtual information channels through a database associated to 3D virtual models and any other type of media content, which are geo-located in their real position. The basis of our proposal lies in the spatial skills improvement that students can achieve using their innate affinity to friendly digital media as Smartphones or tablets, to visualize educational exercises in real geo-located environments and allowing sharing and evaluating own-generated student¿s proposals, on site. The proposed method aims to improve the access to multimedia content on mobile devices, allowing access adapted to all types of users and contents. The students divided into various groups, both control and experimental in function of the devices and practices to perform, have as goal display 3D architectural geo-referenced content, using Sketchup and ArMedia for iOS and a custom platform for Android environment.

    This work is focused to design an academic experience involving the implementation of augmented reality tool in architecture education practices to improve the motivation and final marks of the student. We worked under differ-ent platforms for mobile devices to create virtual information channels through a database associated to 3D virtual models and any other type of media content, which are geo-located in their real position. The basis of our proposal lies in the spatial skills improvement that students can achieve using their innate affinity to friendly digital media as Smartphones or tablets, to visualize educational exercises in real geo-located environments and allowing sharing and evaluating own-generated student’s proposals, on site. The proposed method aims to improve the access to multimedia content on mobile devices, allowing access adapted to all types of users and contents. The students divided into various groups, both control and experimental in function of the devices and practices to perform, have as goal display 3D architectural geo-referenced content, using Sketchup and ArMedia for iOS and a custom platform for Android environment.

    Postprint (author’s final draft)

  • DE CHIRICO Y LA ARQUITECTURA. Enigmas y mitos del siglo XX  awarded activity

     Puig Costa, Janina
    Universitat Pompeu Fabra (UPF)
    Theses

    Read the abstract Read the abstract View View Open in new window  Share Reference managers Reference managers Open in new window

    The works of Giorgio de Chirico (1888-1978) extend throughout the 20th century. His metaphysical art portrays the artistic periods beginning with the avant-garde movements in Paris, through to the surrealism and ending with Andy Warhol¿s pop-art. This thesis proposes an architectural journey through de Chirico¿s metaphysical imagination, a place in which modern enigmas coexist with classical myths, chimneys and factories with arcades and agoras with the aim of emphasising the nature of a future bounded to the past. His mannequins and automatons found in the middle of city squares and long rooms, alerting the viewers of the everlasting character of architecture and cities, are a reminiscent of Nietzsche¿s concept of the eternal return. By unravelling his symbols we will discover the spirit of tomorrow and the lifestyle future generations are heading towards.

  • Curs on-line de Representació Virtual

     Figueras Quesada, Blanca; Puig Costa, Janina
    Competitive project

     Share

  • M1IC02-Curs de Disseny per Ordinador AutoCad 2D i 3D

     Puig Costa, Janina
    Competitive project

     Share

  • Modificació d'imatge comercial a Av. Portal de l'Angel

     Puig Costa, Janina; Badia Serrahima, Ramon; Puig Rota, Ramon
    Architectural competition

     Share Reference managers Reference managers Open in new window

  • New Member of IIIS

     Puig Costa, Janina
    Award or recognition

    View View Open in new window  Share

  • 2o Simposio Iberoamericano en Visualización Digital (SVD 2011)

     Fonseca Escudero, David; Puig Costa, Janina; Duran Castells, Jaume; Navarro Delgado, Isidro
    Competitive project

     Share

  • QR-codes applied to architecture data and teaching

     Puig Costa, Janina; Fonseca, David
    International Multi-Conference on Society, Cybernetics and Informatics
    p. 232-236
    Presentation's date: 2011-07-22
    Presentation of work at congresses

    View View Open in new window  Share Reference managers Reference managers Open in new window

  • Access to the full text
    Case study of application of augmented reality in university courses for representation of projects of architecture  Open access

     Navarro Delgado, Isidro; Fonseca, David; Puig Costa, Janina
    Congreso de la Sociedad Iberoamericana de Gráfica Digital
    p. 73-76
    Presentation's date: 2011-11-16
    Presentation of work at congresses

    Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

  • Access to the full text
    QR Codes applied to architectural visualization  Open access

     Fonseca, David; Navarro Delgado, Isidro; Puig Costa, Janina
    Congreso de la Sociedad Iberoamericana de Gráfica Digital
    p. 547-550
    Presentation's date: 2011-11-16
    Presentation of work at congresses

    Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

  • The relationship between art and computer icons

     Puig Costa, Janina; Sanchez Riera, Alberto; Fonseca, David
    International Multi-Conference on Society, Cybernetics and Informatics
    p. 242-246
    Presentation's date: 2011-07-19
    Presentation of work at congresses

    View View Open in new window  Share Reference managers Reference managers Open in new window

  • Gironella tower in Gerunda, teaching roman architecture, using 3D modeling and augmented reality. A case study

     Redondo Dominguez, Ernest; Sanchez Riera, Alberto; Puig Costa, Janina
    International Forum S.A.V.E. Heritage Safeguard of Architectural, Visual, Environmental Heritage
    p. 102-1-102-9
    Presentation's date: 2011-06-09
    Presentation of work at congresses

     Share Reference managers Reference managers Open in new window

  • Best Paper Award IMSCI IV

     Puig Costa, Janina; Fonseca Escudero, David
    Award or recognition

     Share

  • Session's Best Paper Award

     Fonseca, David; Puig Costa, Janina; Garcia Prada, Oscar; Navarro Delgado, Isidro; Villagrasa, Sergi; Paniaigua, Fernando
    Award or recognition

     Share

  • Access to the full text
    Statistical approach of user¿s experience in the visualization of architectural images in different environments  Open access

     Puig Costa, Janina; Fonseca Escudero, David; Villagrasa, Sergi; García Panella, Oscar; Navarro Delgado, Isidro; Paniagua Martín, Fernando
    Journal of systemics, cybernetics and informatics
    Vol. 8, num. 6, p. 79-84
    Date of publication: 2010
    Journal article

    Read the abstract Read the abstract Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

    The visualization of images, both photographic and infographic, is a process that depends on a series of features that define the user (user profile: age, sex, experience), the visual message (type of image, resolution, quality), and the display (size, resolution, type of screen). When we can determine how the tree features relate, the communicat ive messages based on visual aspects will be more efficient for both the user and the technological output. The main objective of the research work presented in this paper is to determine whether differences in the visualization of specific types of images related to the architecture framework, have significant statistic differences depending on the gender of the user. The reflection of the existence of such differences in the future will allow us to define the characteristics of the image and the display conditions to maximize the emotional communication depending on the type of user.

    The visualization of images, both photographic and infographic, is a process that depends on a seri es of features that define the user (user profile: age, sex, experience), the visual message (type of image, resolution, quality), and the display (size, resolution, type of screen). When we can determine how the tree features relate, the communicat ive messages based on visual aspects will be more efficient for both the user and the technological output. The main objective of the research work presented in this paper is to determine whether differences in the visualization of specific types of images related to the architecture framework, have significant statistic differences depending on the gender of the user. The reflection of the ex istence of such differences in the future will allow us to define the characteristics of the image and the display conditions to maximize the emotional communication depending on the type of user

  • Access to the full text
    Diagramas informáticos aplicados a diseño y arquitectura  Open access

     Puig Costa, Janina; Ribo Ventura, Jose Oriol
    Revista iberoamericana de sistemas, cibernética e informática
    Vol. 6, num. 1, p. 37-41
    Date of publication: 2010-05-31
    Journal article

    Read the abstract Read the abstract Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

    Este artículo pretende ofrecer argumentos reflexivos acerca del impacto producido por el incipiente uso de diagramas informáticos en los procesos de diseño y el carácter retroactivo de los mismos con el producto acabado. En este análisis acerca de metodologías de trabajo basadas en imágenes de producción electrónica, es de vital importancia entender el funcionamiento de los softwares paramétricos, así como las limitaciones y virtudes que hacen de nuestra era, la era digital.

    Este artículo pretende ofrecer argumentos reflexivos acerca del impacto producido por el incipiente uso de diagramas informáticos en los procesos de diseño y el carácter retroactivo de los mismos con el producto acabado. En este análisis acerca de metodologías de trabajo basadas en imágenes de producción electrónica, es de vital importancia entender el funcionamiento de los softwares paramétricos, así como las limitaciones y virtudes que hacen de nuestra era, la era digital

  • 1er Simposio Latinoamericano en Visualización Digital (SVD 2010)

     Fonseca Escudero, David; Puig Costa, Janina; Duran Castells, Jaume; Navarro Delgado, Isidro
    Competitive project

     Share

  • Virtual identity

     Puig Costa, Janina; Fonseca, David
    Congreso de la Sociedad Iberoamericana de Gráfica Digital
    p. 453
    Presentation's date: 2010-11-17
    Presentation of work at congresses

    View View Open in new window  Share Reference managers Reference managers Open in new window

  • Digital twins

     Puig Costa, Janina; Duran, Jaume
    International Multi-Conference on Society, Cybernetics and Informatics
    p. 28-31
    Presentation's date: 2010-06-30
    Presentation of work at congresses

     Share Reference managers Reference managers Open in new window

  • User's experience in the visualization of architectural images in different environments

     Fonseca, David; Puig Costa, Janina
    International Mult-Conference on Society, Cibernetics and Informatics
    p. 18-22
    Presentation's date: 2010-07-02
    Presentation of work at congresses

    View View Open in new window  Share Reference managers Reference managers Open in new window

  • Rehabilitació i canvi d'us de la Masia Casadejús per a Turisme Rural

     Puig Costa, Janina; Badia Serrahima, Ramon; Puig Rota, Ramon
    Architectural competition

     Share Reference managers Reference managers Open in new window

  • Access to the full text
    Diagramas informáticos aplicados a diseño y arquitectura  Open access

     Puig Costa, Janina; Ribo Ventura, Jose Oriol
    Conferencia Iberoamericana en Sistemas, Cibernética e Informática
    p. 37-42
    Presentation's date: 2009-07-10
    Presentation of work at congresses

    Read the abstract Read the abstract Access to the full text Access to the full text Open in new window  Share Reference managers Reference managers Open in new window

    Este artículo pretende ofrecer argumentos reflexivos acerca del impacto producido por el incipiente uso de diagramas informáticos en los procesos de diseño y el carácter retroactivo de los mismos con el producto acabado. En este análisis acerca de metodologías de trabajo basadas en imágenes de producción electrónica, es de vital importancia entender el funcionamiento de los softwares paramétricos, así como las limitaciones y virtudes que hacen de nuestra era, la era digital.

    Este artículo pretende ofrecer argumentos reflexivos acerca del impacto producido por el incipiente uso de diagramas informáticos en los procesos de diseño y el carácter retroactivo de los mismos con el producto acabado. En este análisis acerca de metodologías de trabajo basadas en imágenes de producción electrónica, es de vital importancia entender el funcionamiento de los softwares paramétricos, así como las limitaciones y virtudes que hacen de nuestra era, la era digital.

  • Rehabilitació i canvi d'us a restaurant de "Fàbrica de Baix"

     Puig Costa, Janina; Badia Serrahima, Ramon; Puig Rota, Ramon
    Architectural competition

     Share Reference managers Reference managers Open in new window

  • Rehabilitació d'edifici històric de vivendes

     Puig Costa, Janina; Puig Rota, Ramon
    Architectural competition

     Share Reference managers Reference managers Open in new window

  • Canvi d'us de masia Campalans a càmping 1a categoria

     Puig Costa, Janina; Badia Serrahima, Ramon; Puig Rota, Ramon
    Architectural competition

     Share Reference managers Reference managers Open in new window