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Skeleton computation of an image using a geometric approach

Autor
Martinez, J.; Vigo, M.; Pla, N.; Ayala, D.
Tipus d'activitat
Document cientificotècnic
Data
2010-03
Codi
LSI-10-6-R
Repositori
http://hdl.handle.net/2117/88018 Obrir en finestra nova
Resum
In this work we develop two algorithms to compute the skeleton of a binary 2D images. Both algorithms follow a geometric approach and work directly with the boundary of the image wich is an orthogonal polygon (OP). One of these algorithms processes the edges of the polygon while the other uses its vertices. Compared to a thinning method, the presented algorithms show a good performance.
Citació
Martínez, J., Vigo, M., Pla, N., Ayala, D. "Skeleton computation of an image using a geometric approach". 2010.
Paraules clau
Striaght Skeleton, Medial Axis, Voronoi Diagram
Grup de recerca
CREB - Centre de Recerca en Enginyeria Biomedica
GIE - Grup d'Informàtica en l'Enginyeria

Participants

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