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Depth map compression via 3D region-based representation

Autor
Maceira, M.; Morros, J.R.; Ruiz-Hidalgo, J.
Tipus d'activitat
Article en revista
Revista
Multimedia tools and applications
Data de publicació
2016-07-21
Volum
76
Número
11
Pàgina inicial
13761
Pàgina final
13784
DOI
https://doi.org/10.1007/s11042-016-3727-1 Obrir en finestra nova
Repositori
http://hdl.handle.net/2117/90015 Obrir en finestra nova
URL
https://link.springer.com/article/10.1007%2Fs11042-016-3727-1 Obrir en finestra nova
Resum
In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a new 3D plane representation of the scene is presented which improves the performance of current standard video codecs in the view synthesis domain. Two image segmentation algorithms are proposed for generating a color and depth segmentation. Using both partitions, depth maps are segmented int...
Citació
Maceira, M., Morros, J.R., Ruiz-Hidalgo, J. Depth map compression via 3D region-based representation. "Multimedia tools and applications", 21 Juliol 2016, vol. 76, núm. 11, p. 13761-13784.
Paraules clau
3D representation, Data compression, Depth map coding, Image segmentation
Grup de recerca
GPI - Grup de Processament d'Imatge i Vídeo
IDEAI-UPC Intelligent Data Science and Artificial Intelligence

Participants

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