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Atomic quake: using transactional memory in an interactive multiplayer game server

Autor
Zyulkyarov, F.; Gajinov, V.; Unsal, O.; Cristal, A.; Ayguade, E.; Harris, T.; Valero, M.
Tipus d'activitat
Article en revista
Revista
ACM SIGPLAN notices
Data de publicació
2009-04
Volum
44
Número
4
Pàgina inicial
25
Pàgina final
34
DOI
https://doi.org/10.1145/1594835.1504183 Obrir en finestra nova
URL
http://www.bscmsrc.eu/sites/default/files/atomicquake-ppopp09-zyulkyarov.pdf Obrir en finestra nova
Resum
Transactional Memory (TM) is being studied widely as a new technique for synchronizing concurrent accesses to shared memory data structures for use in multi-core systems. Much of the initial work on TM has been evaluated using microbenchmarks and application kernels; it is not clear whether conclusions drawn from these workloads will apply to larger systems. In this work we make the first attempt to develop a large, complex, application that uses TM for all of its synchronization. We describe ho...
Paraules clau
Concurrent Programming, Parallel Programming
Grup de recerca
CAP - Grup de Computació d'Altes Prestacions

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