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Fun in CS2

Autor
Duch, A.; Petit, J.; Rodriguez, E.; Roura, S.
Tipus d'activitat
Presentació treball a congrés
Nom de l'edició
5th International Conference on Computer Supported Education
Any de l'edició
2013
Data de presentació
2013-05-07
Llibre d'actes
Webist 2013, 9th International Conference on Web Information Systems and Technologies and CSEDU 2013, 5th International Conference on Computer Supported Education : Aachen, Germany 6-8 May, 2013 : conference proceedings
Pàgina inicial
437
Pàgina final
442
DOI
https://doi.org/10.5220/0004389604370442 Obrir en finestra nova
Projecte finançador
ALGORISMIA, BIOINFORMÀTICA, COMPLEXITAT I METODES FORMALS (ALBCOM)
Sweetlogics-UPC
URL
http://www.csedu.org/Program/2013/Program_Tuesday.htm Obrir en finestra nova
Resum
We report our experience of including the implementation of a player of a computer game as a programming project in a CS2 course focusing in data structures and algorithms. Every semester, an instructor designs the rules of a game, prepares its visualization, and implements an elementary player with a very simple strategy. The game is then delivered to students who, as a first step in order to pass the project, must program a player that wins the elementary player. Then, a tournament begins amon...
Paraules clau
Algorithms, Computer game, Computer game's player, Data structures, Programming
Grup de recerca
ALBCOM - Algorismia, Bioinformàtica, Complexitat i Mètodes Formals
LOGPROG - Lògica i Programació

Participants