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First-person locomotion in 3D virtual environments: a usability analysis

Author
Moya, S.; Grau, S.; Tost, D.
Type of activity
Journal article
Journal
Journal of universal computer science
Date of publication
2014
Volume
20
Number
7
First page
1026
Last page
1045
Repository
http://hdl.handle.net/2117/24468 Open in new window
URL
http://www.jucs.org/jucs_20_7/first_person_locomotion_in Open in new window
Abstract
3D Virtual Environments (VE) are becoming popular as a tool for cognitive, functional and psychological assessment. Navigation in these environments is recognized as one of the most difficult activities in 3D Virtual Environments (VE). Users unfamiliar to 3D games, specially elder persons, get puzzled when they try to virtually move an avatar through these environments. Their inability to navigate prevents them from concentrating in the task and even to finish it. In this paper, we analyze the i...
Citation
Moya, S.; Grau, S.; Tost, D. First-person locomotion in 3D virtual environments: a usability analysis. "Journal of universal computer science", 2014, vol. 20, núm. 7, p. 1026-1045.
Keywords
Virtual Navigation- Usability - Locomotion - Camera Control
Group of research
CREB - Biomedical Engineering Research Centre
GIE - Engineering Informatics Group

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