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Approximation of a variable density cloud of points by shrinking a discrete membrane

Autor
Esteve, J.; Brunet, P.; Vinacua, A.
Tipus d'activitat
Article en revista
Revista
Computer graphics forum
Data de publicació
2005-12
Volum
24
Número
4
Pàgina inicial
791
Pàgina final
807
DOI
https://doi.org/10.1111/j.1467-8659.2005.00902.x Obrir en finestra nova
Repositori
http://hdl.handle.net/2117/10790 Obrir en finestra nova
URL
http://www3.interscience.wiley.com/cgi-bin/fulltext/118694996/PDFSTART Obrir en finestra nova
Resum
This paper describes a method to obtain a closed surface that approximates a general 3D data point set with nonuniform density. Aside from the positions of the initial data points, no other information is used. Particularly, neither the topological relations between the points nor the normal to the surface at the data points are needed. The reconstructed surface does not exactly interpolate the initial data points, but approximates them with a bounded maximum distance. The method allows one to r...
Citació
Esteve, J.; Brunet, P.; Vinacua, A. Approximation of a variable density cloud of points by shrinking a discrete membrane. "Computer graphics forum", Desembre 2005, vol. 24, núm. 4, p. 791-807.
Paraules clau
discrete geometry, scattered data points, surface approximation, voxelization
Grup de recerca
ViRVIG - Grup de Recerca en Visualització, Realitat Virtual i Interacció Gràfica

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