Loading...
Loading...

Go to the content (press return)

Computers in the human interaction loop

Total activity: 1
Type of activity
Competitive project
Acronym
CHIL
Funding entity code
IST-506909
Amount
1.237.018,00 €
Start date
2003-12-24
End date
2006-12-31
URL
http://cordis.europa.eu/project/rcn/71196_en.html Open in new window
Abstract
The objective of this project is to create environments in which computers serve humans who focus on interacting with other humans instead of having to attend to and being preoccupied with the machines themselves. Instead of computers operating in an isolated manner and 'humans [thrust] in the loop [of computers]', we will put Computers in the Human Interaction Loop (CHIL). We will design Computer Services that will observe humans and guess the state of their activities and intentions. Using the complete perceptual context, the CHIL computers will be enabled to provide assistance implicitly, requiring a minimum of human attention or interruptions.
To achieve this overall vision, a broad set of key scientific issues is proposed:
- Multimodal Perceptual User Interfaces that observe, recognize, fuse, and interpret all available cues and clues to explain human-human activities and intentions. Fundamental new algorithms are needed to achieve these capabilities
- Quantifiable cognitive and social models of human interaction, productivity and workload. Issues of privacy and control must be explored to understand socially appropriate interaction principles
- A suite of Services that instantiate CHIL Computing based on perceptual context awareness and understanding of human activity. These services must balance implicit and explicit computer interaction, and must deliver information in an appropriate manner. Services include better ways of connecting people (without phone-tag), supporting human memory and providing support, e.g. in offices or during lectures.
- An infrastructure that supports CHIL Services including 'Autonomic Computing', self-healing and self-maintaining software, flexible architecture and a networked infrastructure integrating devices intermittently and dynamically. The resulting shift from HCI only, to increased reliance on human-human interaction is expected to lead to human productivity gains and reduced computer frustration. The objective of this project is to create environments in which computers serve humans who focus on interacting with other humans instead of having to attend to and being preoccupied with the machines themselves. Instead of computers operating in an isolated manner and 'humans [thrust] in the loop [of computers]', we will put Computers in the Human Interaction Loop (CHIL). We will design Computer Services that will observe humans and guess the state of their activities and intentions. Using the complete perceptual context, the CHIL computers will be enabled to provide assistance implicitly, requiring a minimum of human attention or interruptions.
To achieve this overall vision, a broad set of key scientific issues is proposed:
- Multimodal Perceptual User Interfaces that observe, recognize, fuse, and interpret all available cues and clues to explain human-human activities and intentions. Fundamental new algorithms are needed to achieve these capabilities
- Quantifiable cognitive and social models of human interaction, productivity and workload. Issues of privacy and control must be explored to understand socially appropriate interaction principles
- A suite of Services that instantiate CHIL Computing based on perceptual context awareness and understanding of human activity. These services must balance implicit and explicit computer interaction, and must deliver information in an appropriate manner. Services include better ways of connecting people (without phone-tag), supporting human memory and providing support, e.g. in offices or during lectures.
- An infrastructure that supports CHIL Services including 'Autonomic Computing', self-healing and self-maintaining software, flexible architecture and a networked infrastructure integrating devices intermittently and dynamically. The resulting shift from HCI only, to increased reliance on human-human interaction is expected to lead to human productivity gains and reduced computer frustration.

Participants

Scientific and technological production

1 to 1 of 1 results